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'MLB The Show 17' review: Solid contact
MLB The Show 17 is a great game for veterans and newcomers to the genre alike. Playstation/Sony 

'MLB The Show 17' review: Solid contact

Allow me to begin my review with a story: the story of Robots F. Dinosaurs, a young baseball player that got his start on the Pirates' AA affiliate Altoona Curve. Mr. Dinosaurs had an interesting name that the announcers could never quite get right – they ended up settling on calling him "Rabbit Dingus," since it was the closest they could get. Dinosaurs was a fan favorite for his entire baseball career, stepping up to the plate with his trademarked walk-up music, Utada Hikaru's "Simple and Clean" from the Kingdom Hearts soundtrack. And as he hit the first home run of his young baseball career during a home series against the Akron Rubberducks, the crowd roared as the Pokemon theme song blared over the speakers.

Baseball video games have always been fairly niche products, given the fact that fully enjoying them requires paying attention to the type of roster management that frankly isn't necessary in, say, Madden. Add in the fact that baseball video games must, necessarily, have different control schemes at different times to allow players to control the different phases of the game from fielding to pitching to base running to batting, and it starts to make sense why. Baseball games are different by nature, and they likely always will be.

That's why it's so impressive that "MLB The Show 17" does such a good job not just satisfying existing fans of the genre, but also in inviting newcomers into the game. The game takes time to teach you its intricacies, and there are tutorials for pretty much all of the game's mechanics – both new and old. Of particular import is the new meter-based pitching, an incredibly intuitive control mechanism that will look familiar to anybody who has ever played any kind of golf video game before.

There are four different ways to control both batting and pitching, and the game generally does an okay job of explaining all of them (with the exception of pure analog hitting – it took me ages to find out that you can put your bat on balls to the inside of outside by moving the right stick left or right) so that it's generally easy to jump in to the game.

Road to the Show will be familiar to anyone who has played last year's installment, with the exception of some minor changes. Of particular note is a smattering of new showtime mechanics – my favorite is the one that brings throw accuracy into play for fielders. Instead of simply pressing a button to fling the ball over to first for a routine out, you'll actually need to align a cursor over a target to ensure that your throw hits the mark. It's a small change, but it's a nice one nonetheless.

Diamond Dynasty is back as well, and it's as enjoyable as ever, though I didn't notice any major changes from last year's version. New legends have been added, there are new "equipment" slots that allow you to kit out your players while Sony rakes in some sweet product placement money, and a new community marketplace that makes this whole thing feel a lot like FIFA 17's FUT mode.

That's not a bad thing – "MLB The Show 17" does a very good job of cribbing successful ideas from other sports games while cutting out the chaff. For instance, in Road to The Show, you have the ability to engage in dialogue with coaches and staff much like you do in "FIFA 17." Unlike "FIFA 17," however, these conversations directly affect your player. If you mouth off to your manager during an early-game phone call, he will reconsider his decision to sign you and you'll be left team-less for a bit. I appreciate the fact that they've actually made these conversations feel weighty and given them real consequences.

There are a smattering of other modes as well – my favorite is the Retro Mode that does what "R.B.I. Baseball 17" tried to do, except it doesn't stink. It's a quick-play style mode, featuring one-button pitching and hitting that's perfect for casual couch play. It's by no means meaty, or even a game mode that most people will play more than once or twice, but it's a good addition, and will be appreciated in party settings.

All in all, like most sports games with yearly installments, "MLB The Show 17" is an incremental improvement over its predecessor, but the fact is that from the moment you start playing the game, it offers you a playground. The character creator seems tailor-made for people to have all sorts of weird body-horror fun with. You can record yourself saying all sorts of hateful, offensive things about, say, the St. Louis Cardinals, and then set the game up so that fans scream your chants whenever the Cardinals are playing. You can create a player, have the announcers call him "Rabbit Dingus," and set his walk-up music to be a song from a Playstation 2 role-playing game where you go on an adventure with Donald Duck. The game says "yes" to you at every turn, which makes the frustrating moments of learning some of the more obscure mechanics of the game a little less trying. If you've never played a game in the "MLB The Show" series and you're curious, you really should pick this one up.

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